Character

Character classes and benefits

-Drug Pusher

2% production per hour bonus on all drug factories

10% Cheaper drug factory upgrades  (1-5 upgrades, eg. bedroom grow -> factory)

25% increase drug carrying capacity (increases with rank, players can buy / sell drugs between districts for a profit)

-Pimp

2% production per hour bonus on all whore houses

10% cheaper whore house upgrades (1-5 upgrades, eg. massage palor -> mansion)

<span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">5% better at Pimping (once players own a terittory which ‘produces’ whores, he needs to attempt to pimp the hoes, the same as any other criminal activity)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Businessman

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">5% discount on all property purchases (tax dodge)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">2% production per hour (rent) bonus on all owned property

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">50% increase in starting recruit number (private security firm)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Thug

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">5% better at extorting property (players can extort owned or unowned property and earn rent, this reduced rent that the owners receive)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">2% recruit employment rates (player receives x number of recruits per tile they own, per hour)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Wait less time between all standard crimes

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Psycho

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">4% increase in crime %succeed

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">5% strength bonus

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">25% bonus when player attacks enemy recruits

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Police

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">10% bonus police rank (favor with police, less attacks from police bots)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">2% recruit employment rates

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">50% cheaper police bribes

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Player defaults and variables 

These are the kind of stats that would appear on the users 'Heads up display'

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Overall XP

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Starts at 5%, goes up with all successful crimes, missions etc. Needs to be a set value eg. 100XP and ranks go up as player hits milestones. eg. 200XP, 500XP, 1000XP, 2500XP, 8000XP etc.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Health

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Starts at 100% and goes down when attacked / does crimes

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Cash

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Starts off at 50,000 and goes up

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Notoriety

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">How much the police are after you, will arrest you between 80%-100%, goes up when doing crimes and will always go up slightly based on xp/rank and amount of map tiles owned. Players need to pay the police off to reset notoriety, or will get arrested frequently and sent to Prison.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Total PPH (production per hour)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">How much the player earns hourly, total of all buildings, rent, supply routes, drugs, whores, etc.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;">

<span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Total RRPH (recruit recruitment per hour)

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">How many recruits are recruited per hour based on how many tiles a player owns + % bonus increases.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;">

<span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Character Class

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"> <p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Gang

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;">

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Tokens Paid for tokens / earnt tokens etc

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">Skills and attributes All stats set to 5% to begin with +/- any character class bonuses/penalties

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;">

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Strength

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Shooting

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Arson

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Extortion

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Pimping

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Driving

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Intelligence Goes up slightly when doing standard crimes, more with group / organised crimes, more when leading the group crimes, makes organised crime easier with higher %.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Kidnapping

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Jail Breaking

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Prison Rioting

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Fear Rating

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">How much the recruits fear you, based on kills, beating people, arson, etc. Increases recruits attack and defense %.

<p dir="ltr" style="line-height: 1.15; margin-top: 0pt; margin-bottom: 0pt;"><span style="color: rgb(0, 0, 0); font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline;">-Stealth